First experiments
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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14
README.md
14
README.md
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# HannaBox
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## Pins
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RX -> DIN
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D8 -> BCLK
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D4 -> LRC
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5V -> Vin
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GND -> GND
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## Links
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https://github.com/earlephilhower/ESP8266Audio
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:d1_mini]
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platform = espressif8266
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board = d1_mini
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framework = arduino
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lib_deps =
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tzapu/WiFiManager@^0.16.0
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earlephilhower/ESP8266Audio@^1.9.7
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monitor_speed = 115200
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#include <ESP8266WiFi.h> //https://github.com/esp8266/Arduino
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// needed for library
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#include <DNSServer.h>
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#include <ESP8266WebServer.h>
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#include <WiFiManager.h> //https://github.com/tzapu/WiFiManager
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#include "AudioFileSourceSPIFFS.h"
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#include "AudioGeneratorMP3.h"
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#include "AudioOutputI2SNoDAC.h"
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AudioGeneratorMP3 *mp3;
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AudioFileSourceSPIFFS *file;
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AudioOutputI2SNoDAC *out;
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void setup()
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{
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// put your setup code here, to run once:
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Serial.begin(115200);
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// WiFiManager
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// Local intialization. Once its business is done, there is no need to keep it around
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//WiFiManager wifiManager;
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// reset saved settings
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// wifiManager.resetSettings();
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// set custom ip for portal
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// wifiManager.setAPStaticIPConfig(IPAddress(10,0,1,1), IPAddress(10,0,1,1), IPAddress(255,255,255,0));
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// fetches ssid and pass from eeprom and tries to connect
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// if it does not connect it starts an access point with the specified name
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// here "AutoConnectAP"
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// and goes into a blocking loop awaiting configuration
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//wifiManager.autoConnect("AutoConnectAP");
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// or use this for auto generated name ESP + ChipID
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// wifiManager.autoConnect();
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// if you get here you have connected to the WiFi
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Serial.println("connected...yeey :)");
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audioLogger = &Serial;
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SPIFFS.begin();
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Serial.println("beginning mp3 setup...");
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file = new AudioFileSourceSPIFFS("/ex.mp3");
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out = new AudioOutputI2SNoDAC();
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mp3 = new AudioGeneratorMP3();
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if (!mp3->begin(file, out)) {
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Serial.println("could not play file.");
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}
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}
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void loop()
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{
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if (mp3->isRunning())
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{
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if (!mp3->loop())
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mp3->stop();
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}
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else
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{
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Serial.printf("MP3 done\n");
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delay(1000);
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}
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}
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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