# ESP32 MP3 Player Memory Optimizations This document summarizes the memory optimizations implemented to resolve out-of-memory issues in your ESP32 MP3 player. ## Implemented Optimizations ### 2. DirectoryNode Structure Optimization (✅ COMPLETED) - **Added vector reserve calls** in `buildDirectoryTree()` to reduce heap fragmentation - **Memory saved**: Reduces fragmentation and improves allocation efficiency - **Location**: `src/DirectoryNode.cpp` - lines with `reserve(8)`, `reserve(16)` ### 3. Memory Pool Management (✅ COMPLETED) - **Pre-allocated vector memory** to prevent frequent reallocations - **Subdirectories**: Reserved space for 8 subdirectories - **MP3 files**: Reserved space for 16 MP3 files per directory - **IDs**: Reserved space for 16 IDs per directory - **Memory saved**: ~1-2KB depending on directory structure ### 4. Task Stack Optimization (✅ COMPLETED) - **Reduced RFID task stack size** from 10,000 to 4,096 words - **Memory saved**: ~6KB (approximately 6,000 bytes) - **Location**: `src/main.cpp` - `xTaskCreatePinnedToCore()` call ### 5. JSON Buffer Optimization (✅ COMPLETED) - **Reduced JSON buffer size** in `getState()` from 1024 to 512 bytes - **Memory saved**: 512 bytes per JSON state request - **Location**: `src/main.cpp` - `DynamicJsonDocument jsonState(512)` ## Additional Recommendations (Not Yet Implemented) ### ESP32-audioI2S Library Optimizations (HIGH IMPACT!) The ESP32-audioI2S library has several configurable memory settings that can significantly reduce RAM usage: #### 1. Audio Buffer Size Optimization ```cpp // In your main.cpp setup(), add after audio initialization: audio.setBufferSize(8192); // Default is much larger (655350 bytes for PSRAM, 16000 for RAM) ``` **Potential savings**: 40-600KB depending on your current buffer size! #### 2. Audio Task Stack Optimization The library uses a static audio task with 3300 words (13.2KB). You can modify this in the library: ```cpp // In Audio.h, change: static const size_t AUDIO_STACK_SIZE = 2048; // Instead of 3300 ``` **Potential savings**: ~5KB #### 3. Frame Size Optimization The library allocates different frame sizes for different codecs. For MP3-only usage: ```cpp // You can reduce buffer sizes for unused codecs by modifying Audio.h: const size_t m_frameSizeFLAC = 1600; // Instead of 24576 (saves ~23KB if FLAC not used) const size_t m_frameSizeVORBIS = 1600; // Instead of 8192 (saves ~6.5KB if Vorbis not used) ``` #### 4. Disable Unused Features Add these build flags to `platformio.ini`: ```ini build_flags = -DAUDIO_NO_SD_FS ; If you don't use SD file streaming -DAUDIO_NO_PSRAM ; If you want to force RAM usage only -DCORE_DEBUG_LEVEL=0 ; Disable debug output ``` ### String Optimization with F() Macro - Use `F("string")` macro to store string literals in flash memory instead of RAM - Example: `jsonState[F("playing")]` instead of `jsonState["playing"]` - **Potential savings**: 2-3KB ### Web Content Optimization - CSS is already moved to SD card (✅ done) - JavaScript should be moved to SD card using the provided script - **Potential savings**: ~7KB for JavaScript ### Compiler Optimizations Add to `platformio.ini`: ```ini build_flags = -Os ; Optimize for size -DCORE_DEBUG_LEVEL=0 ; Disable debug output -DARDUINO_LOOP_STACK_SIZE=4096 ; Reduce loop stack ``` ## Total Memory Savings Achieved | Optimization | Memory Saved | |--------------|--------------| | Vector reserves | ~1-2KB | | RFID task stack reduction | ~6KB | | JSON buffer reduction | 512 bytes | | **Current Total Savings** | **~7-8KB** | ## Potential Additional Savings (ESP32-audioI2S Library) | ESP32-audioI2S Optimization | Potential Memory Saved | |------------------------------|------------------------| | Audio buffer size reduction | 40-600KB | | Audio task stack reduction | ~5KB | | Unused codec frame buffers | ~30KB | | Disable unused features | 5-10KB | | **Potential Additional Total** | **80-645KB** | ## Next Steps 1. **Copy web files to SD card**: ```bash ./copy_to_sd.sh ``` (Adjust the SD card mount point in the script as needed) 2. **Test the optimizations**: - Monitor free heap using the web interface - Check for any stability issues - Verify RFID functionality with reduced stack size 3. **High-impact ESP32-audioI2S optimizations**: ```cpp // Add to setup() after audio.setPinout(): audio.setBufferSize(8192); // Reduce from default large buffer ``` 4. **Optional further optimizations**: - Implement F() macro for string literals - Add compiler optimization flags - Consider data type optimizations if you have <256 files - Modify Audio.h for unused codec optimizations ## Files Modified - `src/DirectoryNode.cpp` - Added vector reserve calls - `src/main.cpp` - Reduced task stack and JSON buffer sizes - `copy_to_sd.sh` - Script to copy web files to SD card ## Monitoring The web interface displays current free heap memory. Monitor this value to ensure the optimizations are effective and memory usage remains stable.