Initial
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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]
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}
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:nodemcu-32s]
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platform = espressif32
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board = nodemcu-32s
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framework = arduino
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lib_deps = khoih-prog/ESP_WiFiManager@^1.3.0
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monitor_speed = 115200
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/****************************************************************************************************************************
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AutoConnect_ESP32_minimal.ino
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For ESP8266 / ESP32 boards
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Built by Khoi Hoang https://github.com/khoih-prog/ESP_WiFiManager
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Licensed under MIT license
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*****************************************************************************************************************************/
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#if !(defined(ESP32))
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#error This code is intended to run on ESP32 platform! Please check your Tools->Board setting.
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#endif
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#include <ESP_WiFiManager.h> //https://github.com/khoih-prog/ESP_WiFiManager
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#include <Arduino.h>
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#define uS_TO_S_FACTOR 1000000 //Conversion factor for micro seconds to seconds
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#define TIME_TO_SLEEP 5 //Time ESP32 will go to sleep (in seconds)
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RTC_DATA_ATTR int bootCount = 0;
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void print_wakeup_reason();
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void setup()
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{
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Serial.begin(115200);
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while (!Serial)
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;
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delay(200);
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Serial.print(F("\nStarting AutoConnect_ESP32_minimal on "));
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Serial.println(ARDUINO_BOARD);
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Serial.println(ESP_WIFIMANAGER_VERSION);
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ESP_WiFiManager ESP_wifiManager("AutoConnectAP");
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ESP_wifiManager.autoConnect("AutoConnectAP");
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if (WiFi.status() == WL_CONNECTED)
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{
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Serial.print(F("Connected. Local IP: "));
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Serial.println(WiFi.localIP());
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}
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else
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{
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Serial.println(ESP_wifiManager.getStatus(WiFi.status()));
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}
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delay(2000);
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//Increment boot number and print it every reboot
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++bootCount;
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Serial.println("Boot number: " + String(bootCount));
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//Print the wakeup reason for ESP32
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print_wakeup_reason();
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//Set timer to 5 seconds
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esp_sleep_enable_timer_wakeup(TIME_TO_SLEEP * uS_TO_S_FACTOR);
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Serial.println("Setup ESP32 to sleep for every " + String(TIME_TO_SLEEP) +
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" Seconds");
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//Go to sleep now
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esp_deep_sleep_start();
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}
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void loop() {}
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//Function that prints the reason by which ESP32 has been awaken from sleep
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void print_wakeup_reason(){
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esp_sleep_wakeup_cause_t wakeup_reason;
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wakeup_reason = esp_sleep_get_wakeup_cause();
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switch(wakeup_reason)
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{
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case 1 : Serial.println("Wakeup caused by external signal using RTC_IO"); break;
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case 2 : Serial.println("Wakeup caused by external signal using RTC_CNTL"); break;
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case 3 : Serial.println("Wakeup caused by timer"); break;
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case 4 : Serial.println("Wakeup caused by touchpad"); break;
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case 5 : Serial.println("Wakeup caused by ULP program"); break;
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default : Serial.println("Wakeup was not caused by deep sleep"); break;
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}
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}
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@ -0,0 +1,11 @@
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This directory is intended for PlatformIO Unit Testing and project tests.
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|
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/page/plus/unit-testing.html
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